Case Studies
Real projects. Real problems solved. Here is how we work with clients building for the future.
Case Study 01
VR Real Estate Visualization Platform
| ClientElara Developments | IndustryReal Estate | LocationDubai, UAE | PlatformWindows VR / Web | EngineUnreal Engine 5 |
The Challenge
Elara Developments was launching a landmark mixed-use tower in Dubai with 240 pre-construction units. Their buyers — high-net-worth individuals spread across Europe, India, and Southeast Asia — could not physically visit the site. Flat 2D renders and PDFs were failing to convert. Sales cycles were stretching to six months per deal, with buyers requesting revision after revision before committing.
They needed a way to let a buyer in London feel like they were standing in a 35th floor apartment in Dubai — choosing finishes, checking the view, and filtering units by budget in real time.
What We Built
We delivered an interactive VR presentation platform built in Unreal Engine 5, using the AVE II ArchViz Explorer framework as the technical foundation — then extended it significantly for Elara’s specific workflow.
- Dollhouse mode: full tower overview with unit availability overlays
- First-Person VR mode: walk through any unit at 1:1 scale
- Smart POI system: tap any amenity -- pool, lobby, gym -- to get specs and video
- Real-time unit filter: surface area, price range, bedroom count, availability
- Cesium geospatial integration: real Dubai skyline and terrain visible from every floor
- Branded gallery system: floor plans, finish options, and marketing renders in-app
- Touchscreen support for iPad-based showroom kiosks
Tech Stack
Unreal Engine 5 Blueprint Architecture Cesium for Unreal Common UI Nanite (5.0+) Enhanced Input System UMG / Material UI Gameplay Tags
Outcomes
3x Faster deal close vs. renders alone | 240 Units filterable in real time | 6 wks Delivery from asset handoff to live demo |
“Buyers who used the VR walkthrough were closing in half the time. We used it at our Dubai sales event and sold 18 units in a single weekend.” — Sales Director, Elara Developments
Case Study 02
Multi-User AR Collaboration Tool for Global Apparel Design
| ClientShahi Exports | IndustryApparel / Fashion | LocationIndia (Global stakeholders) | PlatformiOS / Android AR | EngineUnity + AR Foundation |
The Challenge
Shahi Exports, one of India’s largest apparel manufacturers, supplies to major global retailers including Gap, H&M, Walmart, Target, and Decathlon. Their design approval process required physical fabric samples to be couriered to buyer offices across the US, UK, and Europe — each iteration taking two to four weeks of back-and-forth.
With dozens of seasonal collections and hundreds of SKUs per season, the logistics cost and delay were compressing their design window and causing missed buyer deadlines. They needed a way for their design teams in Bangalore to show photorealistic cloth samples to buyers in New York — simultaneously, in the same shared AR space.
What We Built
We built a multi-user Augmented Reality collaboration platform that lets design teams and retail buyers review the same 8K photogrammetry cloth model simultaneously — each on their own device, anywhere in the world.
- 8K photogrammetry capture of fabric samples using RealityCapture -- every thread, texture, and drape preserved
- AR overlays onto physical surfaces via Unity AR Foundation (ARCore + ARKit)
- Real-time multi-user sessions: buyer in New York, designer in Bangalore, same AR model
- Mirror Networking for low-latency open-source multiplayer sync
- MST Toolkit for encrypted, secure session servers -- no proprietary data over public networks
- Annotation layer: buyers can mark up designs in AR and leave timestamped comments
- Session replay: full review sessions recorded for async stakeholders
Tech Stack
Unity AR Foundation ARCore ARKit RealityCapture Mirror Networking MST Toolkit iOS Android
Outcomes
-80% Reduction in physical sample courier costs | 3 days Design approval cycle vs. 3-4 weeks | 8K Photogrammetry resolution per garment |
“We ran our first AR review session with a Gap buyer in San Francisco from our Bangalore office. What used to take three weeks of samples and emails took 40 minutes.” — Head of Product Development, Shahi Exports
Have a project in mind?
Whether it is a VR product showcase, an AR training tool, or a multiplayer game — we scope it, build it, and ship it. Let’s talk.
