Unity Pricing Latest

The Runtime Fee is not applicable to users on the Unity Personal or Plus plans. Only Unity Pro and Unity Enterprise users will be subject to the new Unity Runtime Fee.

There will be no effect on games built with any of the presently supported versions of Unity. Long-term support (LTS) versions released in 2024 (or later) will only affect content published with or upgraded to the 2023 LTS. If a game meets both the $1,000,000 (USD) in gross income (trailing 12 months) and 1,000,000 initial engagements requirements, only then is the charge relevant. Once initial engagements or monthly gross revenue have reached these numbers, the Runtime Fee will begin to be charged. In the end, you’ll pay whichever amount is lower.

Unity Personal: No Runtime Fee, splash screen optional

The Unity Personal plan will remain free and there will be no Runtime Fees for games built with the plan. We will be increasing the annual revenue and funding limit from $100,000 (USD) to $200,000 (USD), and we will remove the requirement to use the Made with Unity splash screen (starting with the LTS version releasing in 2024, currently referred to as the 2023 LTS, or later).

man recording studio music production Unity Pricing Updated After Backlash

Checkout the Price Estimator by Unity Technologies