HexaBody VR is a Physics Based Rigidbody Controller featuring responsive locomotion, jumping, standing, and crouching. The body design allows for realistic player movement, feet and legs lift and stomp during the jump cycle making it easy to jump, land, and then stand up on objects and your environment
- Smooth and Snap Turning.
- Walk, Run, Jump, Crouch, And Stand.
- Slope Angle Max Speed and Friction Curves.
- Easily control move speed based on crouch amount.
- Jump height controlled by Crouch Height based Animation Curve.
- Jump cycle feet lift and stomping controlled by animation curves.
- Configurable air acceleration
- Physics based climbing
- Stand on moving platforms using physics and friction
- Configurable horizontal jump velocity bonus based on crouch amount.